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Network live 11,829 servers online 89,289 players aboard 0 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

JDMEASY

Offline 157.85.94.71:20892 checked 18h ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 1d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 75 players now 1% full
07-day averagepeak 3
#6,061ranktop 27%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeakWipe
0123421:0003:0008:0014:0019:0001:00Wiped Mon 26 Oct, 23:16 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020021:0003:0008:0014:0019:0001:00Wiped Mon 26 Oct, 23:16 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 26 Oct, 23:16 UTC 23:16 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 25 Oct, 19:49 UTC 19:49 UK · 3d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 205 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average 183 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 126 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 19 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 50 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

How does JDMEASY compare with other Rust servers in the rankings?

In the top 27% of all ranked servers sits JDMEASY, at #6,061 on hours played over seven days.

Is JDMEASY busy at the moment?

At the moment JDMEASY is offline, having last been seen 18 hours ago. Averaged over the past week: 0 players, peaking at 3. Over the last 48 hours, the peak hour came at 00:00 UTC with an average of 3 players.

Server rules

What is the current map on JDMEASY?

The game generates the procedural map on JDMEASY at size 4,000 with seed 319899182. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on JDMEASY?

You will not find a gather rate in the name of JDMEASY. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of JDMEASY?

There is no region published for JDMEASY. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 157.85.94.71:20892.

How smoothly does JDMEASY run?

Averaged over the last 48 hours, server fps was 106, with a low of 89. The world held as many as 94,137 entities: buildings, deployables and the rest. Memory use peaked at 4,201 MB. Players feel a rising entity count and low fps as lag.

How reliable is JDMEASY, and is it currently online?

Offline for now: JDMEASY was last seen 18 hours ago. Its reported uptime suggests a restart roughly 7 hours ago. 100% is the uptime for the last 2 full days, up for 48 of 48 hours. 25 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is JDMEASY using?

Rust network protocol 2635 and build 168909 on Linux is what JDMEASY runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What should you expect from wipe day on JDMEASY?

At their busiest, its recent wipes drew an average of 3 players. On the latest wipe, 3 hours passed before the crowd peaked.

How often does JDMEASY wipe, and at what times?

There are too few of JDMEASY's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 44 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is JDMEASY part of?

These Rust Wipe Tracker lists take JDMEASY: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on JDMEASY?

Read off the game's server browser, the tags for JDMEASY are: gmrust (Game mode): Standard Rust survival is the game mode here; mp75 (Max players): The server has 75 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join JDMEASY?

Enter client.connect 157.85.94.71:20892 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp75
Max players The server has 75 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.