A Shockbyte Rust Server
Online 157.85.94.72:28197 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 18 Oct, 00:59 UTC 01:59 UK · 10d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 16 Oct, 00:11 UTC 01:11 UK · 12d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 0
-
Fri 2 Oct, 19:14 UTC 20:14 UK · 25d agoWipe delivered
- Peak
- 4
- Crowd
- halved by day 4
- Lasted
- 13.2 days
- Players before
- 0
-
Thu 1 Oct, 16:26 UTC 17:26 UK · 26d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 517 / 250
- Rustoria.co - EU East Long 339 / 325
- Rustoria.co - EU Main 34 / 250
- Rusty Moose |EU Main| 40 / 250
- Rustoria.co - EU East Medium 154 / 200
- Rustafied.com - EU Friday 78 / 100
Quick answers
From the figures on this page.
Population
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
A seven-day player-hours count places A Shockbyte Rust Server at #15,399: the top 69% of every ranked server.
Is A Shockbyte Rust Server busy at the moment?
The current count is 0 players on 20 slots for A Shockbyte Rust Server. Averaged over the past week: 0 players.
Map and rules
On what map does A Shockbyte Rust Server take place?
Size 2,500 and seed 1431562250 define the procedural map A Shockbyte Rust Server runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for A Shockbyte Rust Server?
The name of A Shockbyte Rust Server gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
About the server
In which region is A Shockbyte Rust Server based?
You will find no region published by A Shockbyte Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 157.85.94.72:28197.
Does A Shockbyte Rust Server perform well?
Server fps over the last 48 hours averaged 218; the lowest was 195. The world held as many as 31,099 entities: buildings, deployables and the rest. Memory use peaked at 3,670 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of A Shockbyte Rust Server, and is it online?
You can find A Shockbyte Rust Server online at present. Its reported uptime suggests a restart roughly 1 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. It was first seen by Rust Wipe Tracker on 30 September 2026.
On what Rust version does A Shockbyte Rust Server operate?
The version on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What should you expect from wipe day on A Shockbyte Rust Server?
The average busiest point of its recent wipes was 2 players. After 1 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 50% of recent wipes. In the other cases it sank under half by day 4.
On what schedule does A Shockbyte Rust Server reset its map?
There is no next wipe to predict for A Shockbyte Rust Server: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 10 days 9 hours.
Server tags
Where does A Shockbyte Rust Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include A Shockbyte Rust Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on A Shockbyte Rust Server?
Read off the game's server browser, the tags for A Shockbyte Rust Server are: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join A Shockbyte Rust Server?
Enter client.connect 157.85.94.72:28197 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.