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Network live 11,880 servers online 96,217 players aboard 155 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Yarrak01

Online 157.85.95.103:24839 checked 12m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 14d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 40 players now 0% full
07-day averagepeak 1
#13,510ranktop 61%
14d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct17 Oct20 Oct24 Oct27 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 13 Oct, 12:40 UTC 13:40 UK · 14d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Sun 11 Oct, 11:06 UTC 12:06 UK · 16d ago
    Wipe delivered
    Peak
    3
    Crowd
    held half
    Lasted
    2.1 days
    Players before
    1
  3. Sat 10 Oct, 14:01 UTC 15:01 UK · 17d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average 227 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average 125 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average 189 / 225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 34 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average 198 / 700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 65 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Yarrak01 place among Rust servers?

A seven-day player-hours count places Yarrak01 at #13,510: the top 61% of every ranked server.

Is Yarrak01 busy at the moment?

At the moment 0 players are on Yarrak01, which has 40 slots. The seven-day figures show an average of 0 players and a peak of 1.

Rules and settings

What is the current map on Yarrak01?

The game generates the procedural map on Yarrak01 at size 3,500 with seed 4413. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on Yarrak01?

The name of Yarrak01 gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does Yarrak01 run from?

There is no region published for Yarrak01. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 157.85.95.103:24839.

How smoothly does Yarrak01 run?

Averaged over the last 48 hours, server fps was 115, with a low of 61. Buildings, deployables and all the rest of the world pushed its entity count as high as 65,851. The highest memory reading was 4,576 MB. Players feel a rising entity count and low fps as lag.

Is Yarrak01 up, and how good is its uptime?

Yarrak01 is up and online at the moment. About 3 days 3 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 10 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Yarrak01 operate?

The version on Yarrak01 is Rust network protocol 2635 and build 167781, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What should you expect from wipe day on Yarrak01?

The average busiest point of its recent wipes was 3 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 100% of recent wipes.

On what schedule does Yarrak01 reset its map?

There is no next wipe to predict for Yarrak01: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 14 days 5 hours.

Tags and listings

Where does Yarrak01 appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Yarrak01 are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on Yarrak01?

gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Yarrak01 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join Yarrak01?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.85.95.103:24839.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.