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Network live 11,720 servers online 57,954 players aboard 174 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Online 157.85.95.53:26965 checked 7m ago

Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 75 players now 0% full
07-day averagepeak 1
#7,632ranktop 34%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15.2 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 10

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 1 Oct, 20:43 UTC FW 21:43 UK · 27d ago
    Force wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 16 Sep, 16:17 UTC 17:17 UK · 42d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 10
    Lasted
    15.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average 421 / 400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 339 / 350
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 34 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 29 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 51 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average 145 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

A seven-day player-hours count places A Shockbyte Rust Server at #7,632: the top 34% of every ranked server.

What is the current population on A Shockbyte Rust Server?

The current count is 0 players on 75 slots for A Shockbyte Rust Server. The seven-day figures show an average of 0 players and a peak of 1.

Rules and settings

On what map does A Shockbyte Rust Server take place?

The game generates the procedural map on A Shockbyte Rust Server at size 6,000 with seed 50000. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

Server details

What location does A Shockbyte Rust Server run from?

There is no region published for A Shockbyte Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 157.85.95.53:26965.

How smoothly does A Shockbyte Rust Server run?

The 48-hour average for server fps stands at 84, never dipping below 66. The world held as many as 207,402 entities: buildings, deployables and the rest. 5,044 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

Is A Shockbyte Rust Server up, and how good is its uptime?

A Shockbyte Rust Server is up and online at the moment. About 3 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 15 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is A Shockbyte Rust Server using?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How does A Shockbyte Rust Server handle its wipe days?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 25 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 10 it had fallen below half where the crowd did not hold.

When does A Shockbyte Rust Server wipe? What schedule does it follow?

There are too few of A Shockbyte Rust Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 27 days 13 hours.

Tags and filters

Where does A Shockbyte Rust Server appear in Rust Wipe Tracker lists and filters?

You will find A Shockbyte Rust Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on A Shockbyte Rust Server?

Read off the game's server browser, the tags for A Shockbyte Rust Server are: gmrust (Game mode): Survival in standard Rust; mp75 (Max players): Slot count: 75; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to A Shockbyte Rust Server?

Enter client.connect 157.85.95.53:26965 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp75
Max players Slot count: 75.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.