EXPLODE RUST - EU Dev
Offline 157.85.95.70:25297 checked 44d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 185 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75 / 700
- RustSpain.com | EU Main 8 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 16 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 221 / 700
Quick answers
From the figures on this page.
Player activity
How does EXPLODE RUST - EU Dev compare with other Rust servers in the rankings?
A seven-day player-hours count places EXPLODE RUST - EU Dev at #15,025: the top – of every ranked server.
What is the current population on EXPLODE RUST - EU Dev?
The last sighting of EXPLODE RUST - EU Dev was 44 days 17 hours ago; it is offline right now.
Map and rules
Which map is active on EXPLODE RUST - EU Dev?
A procedural map, generated by the game, is what EXPLODE RUST - EU Dev runs.
What are the rules on EXPLODE RUST - EU Dev, and what settings does it run?
The name of EXPLODE RUST - EU Dev gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is EXPLODE RUST - EU Dev based?
No region tag comes from EXPLODE RUST - EU Dev, but the name points to Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 157.85.95.70:25297.
How reliable is EXPLODE RUST - EU Dev, and is it currently online?
EXPLODE RUST - EU Dev is offline at the moment, with the last sighting 44 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is EXPLODE RUST - EU Dev using?
On Linux, EXPLODE RUST - EU Dev runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does EXPLODE RUST - EU Dev reset its map?
There are too few of EXPLODE RUST - EU Dev's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 52 days 12 hours.
Tags and listings
Where does EXPLODE RUST - EU Dev appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include EXPLODE RUST - EU Dev are: Rust servers in Europe and Modded Rust servers. On the server list, apply Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on EXPLODE RUST - EU Dev?
gmrust (Game mode): Standard Rust survival is the game mode here; mp77 (Max players): Slot count: 77; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags EXPLODE RUST - EU Dev publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join EXPLODE RUST - EU Dev?
Enter client.connect 157.85.95.70:25297 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.