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Network live 11,644 servers online 39,744 players aboard 76 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Online 157.85.95.83:28926 checked 9m ago

quad softcore
Tracking number · connect
Wipe progress · wiped 20d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,420ranktop 69%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, and #625 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

16.3 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 7

The first 48 hours of its last wipes

Wed 7 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 7 Oct, 23:35 UTC 00:35 UK · 20d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 21 Sep, 16:38 UTC 17:38 UK · 36d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 7
    Lasted
    16.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EA] Softcore 1quad · monthly · 69 on average 28 / 350
  2. [US] Facepunch Softcore 2NA · quad · monthly · 60 on average 50 / 300
  3. Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 37 on average 22 / 150
  4. Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average 13 / 100
  5. [红牛五倍]10.27日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average 0 / 200
  6. [红果十倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average 0 / 200
Help desk

Quick answers

From the figures on this page.

Player count

Where does A Shockbyte Rust Server place among Rust servers?

A seven-day player-hours count places A Shockbyte Rust Server at #15,420: the top 69% of every ranked server. The quad group puts it at #625.

Is A Shockbyte Rust Server busy at the moment?

At the moment 0 players are on A Shockbyte Rust Server, which has 10 slots. Averaged over the past week: 0 players.

Rules and settings

What is the current map on A Shockbyte Rust Server?

The game generates the procedural map on A Shockbyte Rust Server at size 3,650 with seed 1067453059. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. 4 players is the most a group can hold (quad). You get softcore here, Facepunch's gentler ruleset: some of your loot is kept. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

Server details

In which region is A Shockbyte Rust Server based?

There is no region published for A Shockbyte Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 157.85.95.83:28926.

Does A Shockbyte Rust Server perform well?

Server fps over the last 48 hours averaged 106; the lowest was 94. Buildings, deployables and all the rest of the world pushed its entity count as high as 74,560. The highest memory reading was 4,307 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of A Shockbyte Rust Server, and is it online?

Right now, A Shockbyte Rust Server is online. About 31 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is A Shockbyte Rust Server using?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How does A Shockbyte Rust Server handle its wipe days?

2 players is the average peak across its recent wipes. On the latest wipe, 11 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 7 it had fallen below half where the crowd did not hold.

When does A Shockbyte Rust Server wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of A Shockbyte Rust Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 20 days 3 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is A Shockbyte Rust Server part of?

You will find A Shockbyte Rust Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad and it appears.

How should you read the tags on A Shockbyte Rust Server?

gmsoftcore (Game mode): The mode is Softcore, with easier rules; mp10 (Max players): It holds 10 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join A Shockbyte Rust Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 157.85.95.83:28926.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode The mode is Softcore, with easier rules.
mp10
Max players It holds 10 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.