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Network live 11,657 servers online 49,583 players aboard 101 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Justin+mctester's Rust

Offline 158.120.182.9:28015 checked 35d ago

Tracking number · connect
Wipe progress · wiped 35d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,473ranktop 67%
35d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 22 Sep, 19:50 UTC 20:50 UK · 35d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average 156 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 290 / 325
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average 35 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average 20 / 250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average 152 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average 65 / 100
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Justin+mctester's Rust against other Rust servers?

A seven-day player-hours count places Justin+mctester's Rust at #15,473: the top 67% of every ranked server.

Is Justin+mctester's Rust busy at the moment?

At the moment Justin+mctester's Rust is offline, having last been seen 35 days 9 hours ago.

Server rules

On what map does Justin+mctester's Rust take place?

A procedural map, generated by the game, is what Justin+mctester's Rust runs.

What are the rules on Justin+mctester's Rust, and what settings does it run?

You will not find a gather rate in the name of Justin+mctester's Rust. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

About the server

In which region is Justin+mctester's Rust based?

No region is published by Justin+mctester's Rust. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 158.120.182.9:28015 is its address.

Is Justin+mctester's Rust up, and how good is its uptime?

Justin+mctester's Rust is offline at the moment, with the last sighting 35 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 22 September 2026.

What Rust version is Justin+mctester's Rust using?

Rust network protocol 2633 and build 165217 on Windows is what Justin+mctester's Rust runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on Justin+mctester's Rust when wipe day arrives?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

How often does Justin+mctester's Rust wipe, and at what times?

To tell its rhythm we would need more of Justin+mctester's Rust's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 35 days 17 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is Justin+mctester's Rust part of?

These Rust Wipe Tracker lists take Justin+mctester's Rust: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Justin+mctester's Rust?

gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags Justin+mctester's Rust publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What is the process to join Justin+mctester's Rust?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 158.120.182.9:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol Join only if your game runs protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.