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Network live 11,662 servers online 41,782 players aboard 89 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Testing server - No joining

Online 158.174.26.133:28015 checked 7m ago

carbon
Tracking number · connect
Wipe progress · wiped 15d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,411ranktop 69%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 12 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 12 Oct, 08:02 UTC 09:02 UK · 15d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 12 Oct, 01:27 UTC 02:27 UK · 16d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average 259 / 350
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average 22 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average 35 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 128 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 46 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 48 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Testing server - No joining place among Rust servers?

A seven-day player-hours count places Testing server - No joining at #15,411: the top 69% of every ranked server.

How many players are on Testing server - No joining right now?

At the moment 0 players are on Testing server - No joining, which has 10 slots. Averaged over the past week: 0 players.

Map and rules

On what map does Testing server - No joining take place?

A procedural map, generated by the game, is what Testing server - No joining runs.

Which settings and rules apply on Testing server - No joining?

No gather rate appears in the name of Testing server - No joining. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.

Server details

In which region is Testing server - No joining based?

You will find no region published by Testing server - No joining. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 158.174.26.133:28015 is its address.

What is the uptime of Testing server - No joining, and is it online?

Right now, Testing server - No joining is online. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is Testing server - No joining using?

On Windows, Testing server - No joining runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Map resets

How does Testing server - No joining handle its wipe days?

0 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.

When does Testing server - No joining wipe? What schedule does it follow?

To tell its rhythm we would need more of Testing server - No joining's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 15 days 18 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Testing server - No joining part of?

You will find Testing server - No joining on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.

What is the meaning of the server tags on Testing server - No joining?

gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^y (Carbon): It uses Carbon for plugins are the tags Testing server - No joining publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join Testing server - No joining?

Enter client.connect 158.174.26.133:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.