Respawn Isle / Small Teams / North America
Online NA 158.69.23.51:28036 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 19h.
The force wipe · high confidenceComing wipes
- 8d 19hThu 5 Nov, 19:00 UTC19:00 UKFW
- 15d 16hThu 12 Nov, 16:01 UTC16:01 UK
- 36d 19hThu 3 Dec, 19:00 UTC19:00 UKFW
- 43d 16hThu 10 Dec, 16:01 UTC16:01 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 19hNext wipe expected · the force wipe
-
Thu 15 Oct, 16:01 UTC 17:01 UK · 12d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct, 18:03 UTC FW 19:03 UK · 26d agoForce wipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 13.9 days
- Players before
- 0
-
Thu 17 Sep, 16:03 UTC 17:03 UK · 40d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 14.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustopia.gg - US Medium 63 / 200
- Rusty Moose |US Biweekly| 34 / 200
- Rustoria.co - US Medium Premium 34 / 200
- Rustafied.com - US Medium - Large 21 / 100
- Gringers Solo Only | Noob Friendly Oct 22 46 / 100
- Reddit.com/r/PlayRust - US Biweekly 14 / 200
Quick answers
From the figures on this page.
Population
How does Respawn Isle / Small Teams / North America compare with other Rust servers in the rankings?
On player hours over the last seven days, Respawn Isle / Small Teams / North America ranks #13,093 overall and #1,430 in North America, in the top 59% of all ranked servers.
Is Respawn Isle / Small Teams / North America busy at the moment?
At the moment 0 players are on Respawn Isle / Small Teams / North America, which has 50 slots. Averaged over the past week: 0 players, peaking at 1.
Map and rules
Which map is active on Respawn Isle / Small Teams / North America?
Size 3,600 is the procedural map on Respawn Isle / Small Teams / North America, which the game generates.
Which settings and rules apply on Respawn Isle / Small Teams / North America?
You will not find a gather rate in the name of Respawn Isle / Small Teams / North America. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. The plugins run on Oxide. Join only if you hold Rust premium status. The VAC anti-cheat from Valve is enabled.
Server details
What location does Respawn Isle / Small Teams / North America run from?
The NA tag is how Respawn Isle / Small Teams / North America lists its location: North America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 158.69.23.51:28036 is its address.
Does Respawn Isle / Small Teams / North America perform well?
Server fps over the last 48 hours averaged 85; the lowest was 60. Buildings, deployables and all the rest of the world pushed its entity count as high as 74,887. 2,499 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is Respawn Isle / Small Teams / North America up, and how good is its uptime?
Right now, Respawn Isle / Small Teams / North America is online. About 14 hours ago is when it last restarted, judged by the uptime it gives. It was up 165 of 168 hours over the last 7 full days, 98% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does Respawn Isle / Small Teams / North America operate?
Rust network protocol 2635 and build 168909 on Linux is what Respawn Isle / Small Teams / North America runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How does Respawn Isle / Small Teams / North America handle its wipe days?
0 players is the average peak across its recent wipes. On the latest wipe, 33 hours passed before the crowd peaked.
On what schedule does Respawn Isle / Small Teams / North America reset its map?
Wipes at Respawn Isle / Small Teams / North America come every 4 weeks on Thursday at 16:01 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. You are playing a world created 12 days 7 hours. In its tags it posts a wipe every two weeks.
Server tags
Where does Respawn Isle / Small Teams / North America appear in Rust Wipe Tracker lists and filters?
You will find Respawn Isle / Small Teams / North America on the following Rust Wipe Tracker lists: Rust community servers, unmodded and North America Rust servers. On the server list, apply Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on Respawn Isle / Small Teams / North America?
The game's server browser picks up these Respawn Isle / Small Teams / North America tags: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^b (Biweekly): Every two weeks it wipes; ^q (Premium): Join only if you hold Rust premium status; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; NA (North America): The server browser files it under North America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to Respawn Isle / Small Teams / North America?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 158.69.23.51:28036. Join only if you hold Rust premium status. https://respawnisle.com is its website.
