Skip to the page
Network live 11,747 servers online 58,384 players aboard 134 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Empires Staging

Offline 158.69.5.16:28019 checked 26d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 28d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#16,032ranktop 69%
28d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average 69 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 125 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average 79 / 225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 21 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average 72 / 700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 15 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does Rust Empires Staging compare with other Rust servers in the rankings?

A seven-day player-hours count places Rust Empires Staging at #16,032: the top 69% of every ranked server.

What is the current population on Rust Empires Staging?

The last sighting of Rust Empires Staging was 26 days 4 hours ago; it is offline right now.

Map and rules

On what map does Rust Empires Staging take place?

Size 4,500 and seed 1158910588 define the procedural map Rust Empires Staging runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for Rust Empires Staging?

You will not find a gather rate in the name of Rust Empires Staging. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of Rust Empires Staging?

There is no region published for Rust Empires Staging. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 158.69.5.16:28019.

Is Rust Empires Staging up, and how good is its uptime?

Offline for now: Rust Empires Staging was last seen 26 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 29 September 2026.

On what Rust version does Rust Empires Staging operate?

The version on Rust Empires Staging is Rust network protocol 2634 and build 166472, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

On what schedule does Rust Empires Staging reset its map?

To tell its rhythm we would need more of Rust Empires Staging's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 28 days 8 hours have passed since this world was made.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Rust Empires Staging part of?

You will find Rust Empires Staging on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on Rust Empires Staging?

Read off the game's server browser, the tags for Rust Empires Staging are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166472 (Build): It runs game build 166472; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to Rust Empires Staging?

Enter client.connect 158.69.5.16:28019 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166472,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs166472
Build It runs game build 166472.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.