Rust Tournaments | TEST
Online 159.195.206.209:28015 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 172 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 27 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 251 / 700
Quick answers
From the figures on this page.
Player count
How does Rust Tournaments | TEST compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits Rust Tournaments | TEST, at #15,326 on hours played over seven days.
How many players are on Rust Tournaments | TEST right now?
Checking now: 0 players on 20 slots at Rust Tournaments | TEST. Averaged over the past week: 0 players.
Rules and settings
On what map does Rust Tournaments | TEST take place?
The game generates the procedural map on Rust Tournaments | TEST at size 3,000 with seed 2147483647. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on Rust Tournaments | TEST?
No gather rate appears in the name of Rust Tournaments | TEST. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of Rust Tournaments | TEST?
No region is published by Rust Tournaments | TEST. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 159.195.206.209:28015.
What is the performance like on Rust Tournaments | TEST?
The 48-hour average for server fps stands at 152, never dipping below 87. Buildings, deployables and all the rest of the world pushed its entity count as high as 50,368. Memory use peaked at 6,267 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is Rust Tournaments | TEST up, and how good is its uptime?
Rust Tournaments | TEST is up and online at the moment. About 11 days 20 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is Rust Tournaments | TEST using?
The version on Rust Tournaments | TEST is Rust network protocol 2632 and build 161125, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does Rust Tournaments | TEST wipe? What schedule does it follow?
There are too few of Rust Tournaments | TEST's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 71 days 17 hours.
Server tags
Where does Rust Tournaments | TEST appear across the Rust Wipe Tracker lists and filters?
You will find Rust Tournaments | TEST on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Rust Tournaments | TEST?
gmrust (Game mode): Standard Rust survival is the game mode here; mp20 (Max players): The server has 20 slots; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): Protocol 2632 is required; a different version can't join; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags Rust Tournaments | TEST publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to Rust Tournaments | TEST?
Enter client.connect 159.195.206.209:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.