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Network live 11,814 servers online 69,594 players aboard 187 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Tournaments | TEST

Online 159.195.206.209:28015 checked 10m ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 71d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 20 players now 0% full
07-day averagepeak –
#15,326ranktop 69%
71d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 172 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 135 / 100
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 75 / 700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 19 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 27 / 1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average 251 / 700
Help desk

Quick answers

From the figures on this page.

Player count

How does Rust Tournaments | TEST compare with other Rust servers in the rankings?

In the top 69% of all ranked servers sits Rust Tournaments | TEST, at #15,326 on hours played over seven days.

How many players are on Rust Tournaments | TEST right now?

Checking now: 0 players on 20 slots at Rust Tournaments | TEST. Averaged over the past week: 0 players.

Rules and settings

On what map does Rust Tournaments | TEST take place?

The game generates the procedural map on Rust Tournaments | TEST at size 3,000 with seed 2147483647. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on Rust Tournaments | TEST?

No gather rate appears in the name of Rust Tournaments | TEST. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of Rust Tournaments | TEST?

No region is published by Rust Tournaments | TEST. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 159.195.206.209:28015.

What is the performance like on Rust Tournaments | TEST?

The 48-hour average for server fps stands at 152, never dipping below 87. Buildings, deployables and all the rest of the world pushed its entity count as high as 50,368. Memory use peaked at 6,267 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is Rust Tournaments | TEST up, and how good is its uptime?

Rust Tournaments | TEST is up and online at the moment. About 11 days 20 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is Rust Tournaments | TEST using?

The version on Rust Tournaments | TEST is Rust network protocol 2632 and build 161125, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

When does Rust Tournaments | TEST wipe? What schedule does it follow?

There are too few of Rust Tournaments | TEST's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 71 days 17 hours.

Server tags

Where does Rust Tournaments | TEST appear across the Rust Wipe Tracker lists and filters?

You will find Rust Tournaments | TEST on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Rust Tournaments | TEST?

gmrust (Game mode): Standard Rust survival is the game mode here; mp20 (Max players): The server has 20 slots; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): Protocol 2632 is required; a different version can't join; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags Rust Tournaments | TEST publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to Rust Tournaments | TEST?

Enter client.connect 159.195.206.209:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp20
Max players The server has 20 slots.
ts8
Group limit The game default caps teams at 8.
v2632
Protocol Protocol 2632 is required; a different version can't join.
cs161125
Build The game build is 161125.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.