Server name on in-game server list
Offline 159.196.15.28:28015 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 394 / 500
- Rustoria.co - EU East Long 234 / 300
- Rusty Moose |EU Main| 43 / 250
- Rustoria.co - EU Main 30 / 250
- Rustafied.com - EU Friday 68 / 100
- Rustoria.co - EU East Medium 81 / 200
Quick answers
From the figures on this page.
Population
Where does Server name on in-game server list place among Rust servers?
In the top 62% of all ranked servers sits Server name on in-game server list, at #13,752 on hours played over seven days.
How many players are on Server name on in-game server list right now?
The last sighting of Server name on in-game server list was 21 days 9 hours ago; it is offline right now.
Rules and settings
On what map does Server name on in-game server list take place?
The game generates the procedural map that Server name on in-game server list runs.
What are the rules on Server name on in-game server list, and what settings does it run?
You will not find a gather rate in the name of Server name on in-game server list. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is Server name on in-game server list based?
No region is published by Server name on in-game server list. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 159.196.15.28:28015.
Is Server name on in-game server list up, and how good is its uptime?
Offline for now: Server name on in-game server list was last seen 21 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 7 October 2026.
On what Rust version does Server name on in-game server list operate?
On Windows, Server name on in-game server list runs Rust network protocol 2634 and build 167058. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does Server name on in-game server list wipe, and at what times?
Its rhythm cannot yet be told: too few of Server name on in-game server list's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 21 days 9 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Server name on in-game server list part of?
You will find Server name on in-game server list on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Server name on in-game server list?
gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags Server name on in-game server list publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join Server name on in-game server list?
Enter client.connect 159.196.15.28:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.