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Network live 11,795 servers online 69,100 players aboard 187 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked

Online 159.196.30.227:20030 checked 10m ago

1000x biweekly wipes vanillamoddedoxidepve
Tracking number · connect
Wipe progress · wiped 11d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Sat 31 Oct, 13:10 UK Sat 31 Oct, 13:10 UTC in 2d 0h · low confidence
1/ 100 players now 1% full
17-day averagepeak 6
#4,020ranktop 18%
11d agolast wipebiweekly schedule
2d 0hnext wipeSat 31 Oct, 13:10 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

01020304013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Saturday 31 October, 13:10 UTC · 13:10 UK, in 2d 0h.

Its biweekly schedule tag · low confidence
14.6 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 4

Coming wipes

  1. 2d 0hSat 31 Oct, 13:10 UTC13:10 UK
  2. 7d 6hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 16d 0hSat 14 Nov, 13:10 UTC13:10 UK
  4. 30d 0hSat 28 Nov, 13:10 UTC13:10 UK
  5. 35d 6hThu 3 Dec, 19:00 UTC19:00 UKFW
  6. 44d 0hSat 12 Dec, 13:10 UTC13:10 UK

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 31 Oct, 13:10 UTC13:10 UK · in 2d 0h
    Next wipe expected · its biweekly schedule tag
  2. Sat 17 Oct, 13:10 UTC 14:10 UK · 11d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Thu 1 Oct, 20:51 UTC FW 21:51 UK · 27d ago
    Force wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    15.7 days
    Players before
    0
  4. Fri 18 Sep, 08:37 UTC 09:37 UK · 41d ago
    Wipe delivered
    Peak
    4
    Crowd
    halved by day 4
    Lasted
    13.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RBOC · groups of 8+ · 10x · monthly · 4 on average 5 / 30
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  5. Chilly-Rust PvE 5x - No Kill or RaidOC · groups of 8+ · 5x · biweekly · 2 on average 7 / 50
  6. [AU] OzRust.com PvE | Jetpacks | Kits | EventsOC · groups of 8+ · biweekly · 2 on average 1 / 150
Help desk

Quick answers

From the figures on this page.

Player activity

How does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked compare with other Rust servers in the rankings?

A seven-day player-hours count places [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked at #4,020: the top 18% of every ranked server.

What is the current population on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

The current count is 1 players on 100 slots for [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked. The seven-day figures show an average of 1 players and a peak of 6. The busiest hour over the last 48 hours was 06:00 UTC, averaging 4 players.

Server rules

Which map is active on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

Generated by the game with seed 901796074, the procedural map on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked is size 3,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked, and what settings does it run?

You get 1000x gather on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked, going by its name. Up to 8 players can join a group, the default for the game. pve is the mode, fighting between players is off. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. The VAC anti-cheat from Valve is disabled.

Operator and location

What location does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked run from?

Its name points to Oceania, while [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked publishes no region tag. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 159.196.30.227:20030.

What is the performance like on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

Server fps over the last 48 hours averaged 25; the lowest was 8. Buildings, deployables and all the rest of the world pushed its entity count as high as 77,821. The highest memory reading was 2,831 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked, and is it online?

Right now, [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked is online. About 3 hours ago is when it last restarted, judged by the uptime it gives. 86% is the uptime for the last 7 full days, up for 144 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked operate?

Rust network protocol 2635 and build 168909 on Windows is what [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked when wipe day arrives?

At their busiest, its recent wipes drew an average of 3 players. 2 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 50% of recent wipes. By day 4 it had fallen below half where the crowd did not hold.

On what schedule does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked reset its map?

The prediction is taken from its tag, as [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked has too few wipes on record to confirm the schedule. Due on Saturday 31 October at 13:10 UTC: its next wipe. 11 days 22 hours have passed since this world was made. In its tags it posts a wipe every two weeks.

Server tags

Where does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked: Rust servers above 10x gather, Oceania Rust servers, Modded Rust servers and Best Rust PvE servers. On the server list, apply Region: Oceania; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x and it appears.

How should you read the tags on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

The game's server browser picks up these [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked tags: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe comes every fortnight; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 159.196.30.227:20030. https://www.tearbeargaming.com is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Gameplay

^p
PvE The world provides the danger, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.