My Local Modded Rust Server
Offline 159.250.24.22:28015 checked 25d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 238 / 275
- Rustoria.co - EU East Long 159 / 200
- Rusty Moose |EU Main| 27 / 250
- Rustoria.co - EU Main 16 / 250
- Rustafied.com - EU Friday 32 / 100
- Rustoria.co - EU East Medium 45 / 200
Quick answers
From the figures on this page.
Player activity
How does My Local Modded Rust Server compare with other Rust servers in the rankings?
Over the past seven days, My Local Modded Rust Server has climbed to #13,922 for player hours, putting it in the top 61% of all ranked servers.
Is My Local Modded Rust Server busy at the moment?
The last sighting of My Local Modded Rust Server was 25 days 4 hours ago; it is offline right now.
Server rules
On what map does My Local Modded Rust Server take place?
A procedural map, generated by the game, is what My Local Modded Rust Server runs.
What are the rules on My Local Modded Rust Server, and what settings does it run?
No gather rate appears in the name of My Local Modded Rust Server. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Server details
What location does My Local Modded Rust Server run from?
You will find no region published by My Local Modded Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 159.250.24.22:28015.
How reliable is My Local Modded Rust Server, and is it currently online?
My Local Modded Rust Server is offline at the moment, with the last sighting 25 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 3 October 2026.
On what Rust version does My Local Modded Rust Server operate?
The version on My Local Modded Rust Server is Rust network protocol 2634 and build 166652, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does My Local Modded Rust Server reset its map?
There are too few of My Local Modded Rust Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 25 days 10 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is My Local Modded Rust Server part of?
The Rust Wipe Tracker lists that include My Local Modded Rust Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My Local Modded Rust Server?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags My Local Modded Rust Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to My Local Modded Rust Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 159.250.24.22:28015.