Local Rust Server
Offline 160.16.104.93:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 163 / 250
- Rustoria.co - EU East Long 101 / 200
- Rusty Moose |EU Main| 16 / 250
- Rustoria.co - EU Main 17 / 250
- Rustafied.com - EU Friday 14 / 100
- Rustoria.co - EU East Medium 18 / 200
Quick answers
From the figures on this page.
Player activity
How does Local Rust Server compare with other Rust servers in the rankings?
A seven-day player-hours count places Local Rust Server at #10,967: the top 49% of every ranked server.
What is the current population on Local Rust Server?
At the moment Local Rust Server is offline, having last been seen 46 hours ago. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 03:00 UTC, averaging 1 players.
Rules and settings
On what map does Local Rust Server take place?
The game generates the procedural map that Local Rust Server runs.
Which settings and rules apply on Local Rust Server?
The name of Local Rust Server gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of Local Rust Server?
You will find no region published by Local Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 160.16.104.93:28015.
How reliable is Local Rust Server, and is it currently online?
The current status for Local Rust Server is offline, last seen 46 hours ago. It was up 5 of 48 hours over the last 2 full days, 10% of the time. It was first seen by Rust Wipe Tracker on 26 October 2026.
On what Rust version does Local Rust Server operate?
Rust network protocol 2635 and build 168909 on Windows is what Local Rust Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does Local Rust Server wipe, and at what times?
To tell its rhythm we would need more of Local Rust Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 2 days 11 hours have passed since this world was made.
Tags and filters
Where does Local Rust Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Local Rust Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the server tags on Local Rust Server?
Read off the game's server browser, the tags for Local Rust Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Local Rust Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 160.16.104.93:28015.