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Network live 11,649 servers online 46,030 players aboard 109 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Vanilla Server

Offline 160.222.157.64:28015 checked 22d ago

Tracking number · connect
Wipe progress · wiped 22d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 1 players now 0% full
07-day averagepeak –
#14,360ranktop 64%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct6 Oct8 Oct11 Oct13 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 6 Oct, 11:40 UTC 12:40 UK · 22d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average 297 / 300
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 275 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 24 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average 21 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 37 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average 122 / 200
Help desk

Quick answers

From the figures on this page.

Population

Where does Vanilla Server place among Rust servers?

A seven-day player-hours count places Vanilla Server at #14,360: the top 64% of every ranked server.

Is Vanilla Server busy at the moment?

The last sighting of Vanilla Server was 22 days 19 hours ago; it is offline right now.

Rules and settings

On what map does Vanilla Server take place?

A procedural map, generated by the game, is what Vanilla Server runs.

Which settings and rules apply on Vanilla Server?

You will not find a gather rate in the name of Vanilla Server. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does Vanilla Server run from?

No region is published by Vanilla Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 160.222.157.64:28015.

Is Vanilla Server up, and how good is its uptime?

The current status for Vanilla Server is offline, last seen 22 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 1 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Vanilla Server using?

The version on Vanilla Server is Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What happens on Vanilla Server when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

When does Vanilla Server wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Vanilla Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 22 days 21 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Vanilla Server part of?

These Rust Wipe Tracker lists take Vanilla Server: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on Vanilla Server?

The game's server browser picks up these Vanilla Server tags: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join Vanilla Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 160.222.157.64:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players It holds 1 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.