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Network live 11,696 servers online 45,884 players aboard 101 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Server

Online 160.236.23.24:28015 checked 10m ago

Tracking number · connect
Wipe progress · wiped 16d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 50 players now 2% full
17-day averagepeak 4
#3,096ranktop 14%
16d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average 237 / 275
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 157 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average 27 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average 14 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 31 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average 43 / 200
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Rust Server against other Rust servers?

In the top 14% of all ranked servers sits Rust Server, at #3,096 on hours played over seven days.

What is the current population on Rust Server?

The current count is 1 players on 50 slots for Rust Server. The seven-day figures show an average of 1 players and a peak of 4. Over the last 48 hours, the peak hour came at 16:00 UTC with an average of 4 players.

Server rules

What is the current map on Rust Server?

Generated by the game with seed 1234, the procedural map on Rust Server is size 3,000. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on Rust Server, and what settings does it run?

No gather rate appears in the name of Rust Server. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of Rust Server?

You will find no region published by Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 160.236.23.24:28015.

What is the performance like on Rust Server?

The 48-hour average for server fps stands at 57, never dipping below 51. Buildings, deployables and all the rest of the world pushed its entity count as high as 49,063. The highest memory reading was 2,036 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of Rust Server, and is it online?

Rust Server is up and online at the moment. About 2 days 15 hours ago is when it last restarted, judged by the uptime it gives. It was up 135 of 168 hours over the last 7 full days, 80% of the time. 12 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Rust Server using?

Rust network protocol 2635 and build 168909 on Linux is what Rust Server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How often does Rust Server wipe, and at what times?

There are too few of Rust Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 16 days 22 hours have passed since this world was made.

Tags and listings

Where does Rust Server appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Rust Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on Rust Server?

The game's server browser picks up these Rust Server tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to Rust Server?

Enter client.connect 160.236.23.24:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.