RustServer_6971
Offline 160.251.136.130:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 539 / 525
- Rustoria.co - EU East Long 407 / 450
- Rusty Moose |EU Main| 52 / 250
- Rustoria.co - EU Main 47 / 250
- Rustafied.com - EU Friday 62 / 100
- Rustoria.co - EU East Medium 171 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of RustServer_6971 against other Rust servers?
Over the past seven days, RustServer_6971 has climbed to #15,961 for player hours, putting it in the top 71% of all ranked servers.
Is RustServer_6971 busy at the moment?
The last sighting of RustServer_6971 was 24 days 14 hours ago; it is offline right now.
Server rules
Which map is active on RustServer_6971?
Generated by the game with seed 485551449, the procedural map on RustServer_6971 is size 3,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on RustServer_6971, and what settings does it run?
You will not find a gather rate in the name of RustServer_6971. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
About the server
In which region is RustServer_6971 based?
No region is published by RustServer_6971. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 160.251.136.130:28015 is its address.
What is the uptime of RustServer_6971, and is it online?
RustServer_6971 is offline at the moment, with the last sighting 24 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is RustServer_6971 using?
On Linux, RustServer_6971 runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does RustServer_6971 reset its map?
To tell its rhythm we would need more of RustServer_6971's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 53 days 22 hours have passed since this world was made.
Server tags
Where does RustServer_6971 appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include RustServer_6971 are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on RustServer_6971?
gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags RustServer_6971 publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join RustServer_6971?
Enter client.connect 160.251.136.130:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.