RustServer_4907
Offline 160.251.136.218:28015 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 509 / 575
- Rustoria.co - EU East Long 443 / 475
- Rusty Moose |EU Main| 0 / 250
- Rustafied.com - EU Friday 65 / 100
- Rustoria.co - EU Main 0 / 250
- Rustoria.co - US Main 26 / 250
Quick answers
From the figures on this page.
Player count
What is the ranking of RustServer_4907 against other Rust servers?
In the top 71% of all ranked servers sits RustServer_4907, at #16,875 on hours played over seven days.
Is RustServer_4907 busy at the moment?
At the moment RustServer_4907 is offline, having last been seen 30 days 1 hours ago.
Server rules
On what map does RustServer_4907 take place?
Generated by the game with seed 144749, the procedural map on RustServer_4907 is size 3,750. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for RustServer_4907?
The name of RustServer_4907 gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of RustServer_4907?
There is no region published for RustServer_4907. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 160.251.136.218:28015.
How reliable is RustServer_4907, and is it currently online?
The current status for RustServer_4907 is offline, last seen 30 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 27 September 2026.
On what Rust version does RustServer_4907 operate?
Rust network protocol 2633 and build 165217 on Linux is what RustServer_4907 runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does RustServer_4907 reset its map?
There are too few of RustServer_4907's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 32 days 13 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is RustServer_4907 part of?
These Rust Wipe Tracker lists take RustServer_4907: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on RustServer_4907?
Read off the game's server browser, the tags for RustServer_4907 are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join RustServer_4907?
Enter client.connect 160.251.136.218:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.