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Network live 11,784 servers online 66,602 players aboard 198 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustServer_22027

Online 160.251.136.57:28015 checked 10m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 21h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 70 players now 0% full
07-day averagepeak 1
#9,822ranktop 44%
21h agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.250.50.75116:0005:0012:0020:0003:0010:00Wiped Tue 27 Oct, 16:31 UTCWIPEWiped Tue 27 Oct, 22:56 UTCWIPEWiped Wed 28 Oct, 14:42 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040016:0005:0012:0020:0003:0010:00Wiped Tue 27 Oct, 16:31 UTCWIPEWiped Tue 27 Oct, 22:56 UTCWIPEWiped Wed 28 Oct, 14:42 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2.5

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 28 Oct, 14:42 UTC 14:42 UK · 21h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 27 Oct, 22:56 UTC 22:56 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Tue 27 Oct, 16:31 UTC 16:31 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Wed 14 Oct, 14:25 UTC 15:25 UK · 14d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 4
    Lasted
    13.1 days
    Players before
    0
  5. Tue 13 Oct, 17:15 UTC 18:15 UK · 15d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  6. Thu 8 Oct, 00:37 UTC 01:37 UK · 21d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    5.7 days
    Players before
    0
  7. Tue 6 Oct, 04:18 UTC 05:18 UK · 23d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 135 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 184 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 71 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 13 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 21 / 1000
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of RustServer_22027 against other Rust servers?

Over the past seven days, RustServer_22027 has climbed to #9,822 for player hours, putting it in the top 44% of all ranked servers.

How many players are on RustServer_22027 right now?

The current count is 0 players on 70 slots for RustServer_22027. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 15:00 UTC, averaging 1 players.

Rules and settings

What is the current map on RustServer_22027?

Generated by the game with seed 1337, the procedural map on RustServer_22027 is size 4,500. Identical size and seed give an identical map: view it on RustMaps from this page. Its name for the map: Custom Map.

What settings and rules should you know for RustServer_22027?

The name of RustServer_22027 gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of RustServer_22027?

You will find no region published by RustServer_22027. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 160.251.136.57:28015.

Does RustServer_22027 perform well?

Server fps over the last 48 hours averaged 137; the lowest was 60. The world held as many as 123,278 entities: buildings, deployables and the rest. The highest memory reading was 3,930 MB. Players feel a rising entity count and low fps as lag.

Is RustServer_22027 up, and how good is its uptime?

Right now, RustServer_22027 is online. Its reported uptime suggests a restart roughly 19 hours ago. It was up 25 of 168 hours over the last 7 full days, 15% of the time. 5 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is RustServer_22027 using?

The version on RustServer_22027 is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on RustServer_22027 when wipe day arrives?

1 players is the average peak across its recent wipes. On the latest wipe, 1 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 2.5.

When does RustServer_22027 wipe? What schedule does it follow?

RustServer_22027 wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 21 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is RustServer_22027 part of?

You will find RustServer_22027 on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the server tags on RustServer_22027?

Read off the game's server browser, the tags for RustServer_22027 are: gmrust (Game mode): The game mode is standard Rust survival; mp70 (Max players): Slot count: 70; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to RustServer_22027?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 160.251.136.57:28015.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp70
Max players Slot count: 70.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.