RustServer_13458
Online 160.251.137.68:28015 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 113 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 188 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 72 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 208 / 700
- RustSpain.com | EU Main 349 / 350
Quick answers
From the figures on this page.
Player activity
Where does RustServer_13458 place among Rust servers?
In the top 69% of all ranked servers sits RustServer_13458, at #15,289 on hours played over seven days.
How many players are on RustServer_13458 right now?
At the moment 0 players are on RustServer_13458, which has 50 slots. For the last seven days the average player count was 0.
Server rules
On what map does RustServer_13458 take place?
The game generates the procedural map on RustServer_13458 at size 3,000 with seed 11700. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on RustServer_13458, and what settings does it run?
You will not find a gather rate in the name of RustServer_13458. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of RustServer_13458?
You will find no region published by RustServer_13458. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 160.251.137.68:28015.
What is the performance like on RustServer_13458?
Server fps over the last 48 hours averaged 97; the lowest was 51. The world held as many as 48,538 entities: buildings, deployables and the rest. Memory use peaked at 2,570 MB. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of RustServer_13458, and is it online?
You can find RustServer_13458 online at present. Its reported uptime suggests a restart roughly 5 days 19 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is RustServer_13458 using?
Rust network protocol 2633 and build 162929 on Linux is what RustServer_13458 runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does RustServer_13458 reset its map?
Its rhythm cannot yet be told: too few of RustServer_13458's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 55 days 10 hours.
Tags and filters
Where does RustServer_13458 appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include RustServer_13458 are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustServer_13458?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags RustServer_13458 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join RustServer_13458?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 160.251.137.68:28015.