EchoChamber_JP_Rust
Online EA 160.251.166.192:28015 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 18h.
The force wipe · high confidenceComing wipes
- 7d 18hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 18hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 18hNext wipe expected · the force wipe
-
Fri 2 Oct, 01:48 UTC 02:48 UK · 26d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 28 / 100
- 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 14 / 88
- [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 9 / 100
- [JP]ちょっぴりHard-PvE RiSu Server 6 / 100
- 【青岩-PVE服】原倍/萌新/突袭据点 2 / 200
- 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 9 / 100
Quick answers
From the figures on this page.
Player count
Where does EchoChamber_JP_Rust place among Rust servers?
On player hours over the last seven days, EchoChamber_JP_Rust ranks #15,195 overall and #499 in Asia, in the top 68% of all ranked servers.
How many players are on EchoChamber_JP_Rust right now?
Checking now: 0 players on 69 slots at EchoChamber_JP_Rust. The seven-day figures show an average of 0 players and a peak of 1.
Rules and settings
What is the current map on EchoChamber_JP_Rust?
Size 4,500 and seed 1337 define the procedural map EchoChamber_JP_Rust runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.
What settings and rules should you know for EchoChamber_JP_Rust?
No gather rate appears in the name of EchoChamber_JP_Rust. Up to 8 players can join a group, the default for the game. You get pve here, other players cannot be fought. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. Rust premium status gets you in; without it you can't join. VAC, Valve's anti-cheat, is switched on.
Server details
What location does EchoChamber_JP_Rust run from?
With its EA tag, EchoChamber_JP_Rust places itself in Asia. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 160.251.166.192:28015.
Does EchoChamber_JP_Rust perform well?
Averaged over the last 48 hours, server fps was 54, with a low of 21. The world held as many as 87,214 entities: buildings, deployables and the rest. The highest memory reading was 5,262 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is EchoChamber_JP_Rust up, and how good is its uptime?
You can find EchoChamber_JP_Rust online at present. The uptime it reports puts its last restart at about 4 hours ago. 86% is the uptime for the last 7 full days, up for 144 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is EchoChamber_JP_Rust using?
Rust network protocol 2635 and build 168909 on Linux is what EchoChamber_JP_Rust runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What should you expect from wipe day on EchoChamber_JP_Rust?
The average busiest point of its recent wipes was 1 players. After 2 hours the latest wipe's crowd hit its peak.
On what schedule does EchoChamber_JP_Rust reset its map?
The only wipe EchoChamber_JP_Rust takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running was made 26 days 22 hours. Its tags carry a monthly wipe schedule.
Server tags
On Rust Wipe Tracker, which lists and filters is EchoChamber_JP_Rust part of?
You will find EchoChamber_JP_Rust on the following Rust Wipe Tracker lists: Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the server tags on EchoChamber_JP_Rust?
Read off the game's server browser, the tags for EchoChamber_JP_Rust are: gmrust (Game mode): The game mode is standard Rust survival; mp69 (Max players): It holds 69 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world itself is the threat; ^q (Premium): Rust premium status gets you in; without it you can't join; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): In the server browser it appears under East Asia. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join EchoChamber_JP_Rust?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 160.251.166.192:28015. Rust premium status gets you in; without it you can't join. Its website can be found at http://160.251.166.192/index.html.
