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Network live 11,766 servers online 66,169 players aboard 192 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustServer_4457

Online 160.251.171.32:28015 checked 8m ago

Tracking number · connect
Wipe progress · wiped 9d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,318ranktop 69%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 20 Oct, 05:33 UTC 06:33 UK · 9d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 521 / 525
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 387 / 450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 45 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 49 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 52 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average 167 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does RustServer_4457 compare with other Rust servers in the rankings?

A seven-day player-hours count places RustServer_4457 at #15,318: the top 69% of every ranked server.

What is the current population on RustServer_4457?

Checking now: 0 players on 50 slots at RustServer_4457. Averaged over the past week: 0 players.

Rules and settings

On what map does RustServer_4457 take place?

The game generates the procedural map on RustServer_4457 at size 3,000 with seed 15081. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on RustServer_4457, and what settings does it run?

The name of RustServer_4457 gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of RustServer_4457?

There is no region published for RustServer_4457. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 160.251.171.32:28015.

How smoothly does RustServer_4457 run?

Averaged over the last 48 hours, server fps was 101, with a low of 82. The world held as many as 49,091 entities: buildings, deployables and the rest. Memory use peaked at 2,411 MB. Players feel a rising entity count and low fps as lag.

Is RustServer_4457 up, and how good is its uptime?

Right now, RustServer_4457 is online. The uptime it reports puts its last restart at about 6 days 12 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does RustServer_4457 operate?

The version on RustServer_4457 is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on RustServer_4457 when wipe day arrives?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what schedule does RustServer_4457 reset its map?

There are too few of RustServer_4457's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 9 days 6 hours have passed since this world was made.

Tags and listings

Where does RustServer_4457 appear in Rust Wipe Tracker lists and filters?

You will find RustServer_4457 on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

What is the meaning of the server tags on RustServer_4457?

The game's server browser picks up these RustServer_4457 tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join RustServer_4457?

Enter client.connect 160.251.171.32:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.