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Network live 11,889 servers online 101,018 players aboard 400 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust 1st -開発中-

Online 160.251.172.243:28115 checked 12m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 11h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 2 players now 0% full
07-day averagepeak 1
#4,913ranktop 22%
11h agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.250.50.75118:0003:0012:0022:0007:0016:00Wiped Thu 29 Oct, 05:54 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040018:0003:0012:0022:0007:0016:00Wiped Thu 29 Oct, 05:54 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.3 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
75%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Mon 26 OctTue 13 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 29 Oct, 02:07 UTC 02:07 UK · 15h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 26 Oct, 00:13 UTC 00:13 UK · 3d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Tue 13 Oct, 00:23 UTC 01:23 UK · 16d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    13 days
    Players before
    0
  4. Sun 11 Oct, 23:56 UTC 00:56 UK · 17d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  5. Fri 9 Oct, 11:10 UTC 12:10 UK · 20d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.5 days
    Players before
    0
  6. Wed 7 Oct, 11:49 UTC 12:49 UK · 22d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  7. Tue 6 Oct, 00:02 UTC 01:02 UK · 23d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 25 on average 32 / 100
  2. ビビラスサーバーEA · groups of 8+ · 23 on average 35 / 500
  3. 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 21 on average 36 / 200
  4. [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 15 on average 8 / 100
  5. [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 12 on average 19 / 100
  6. [霸道]10000000倍-10.29日-萌新首选-稳定长久EA · no group limit · 11 on average 19 / 100
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Rust 1st -開発中- against other Rust servers?

Over the past seven days, Rust 1st -開発中- has climbed to #4,913 for player hours, putting it in the top 22% of all ranked servers.

How many players are on Rust 1st -開発中- right now?

The current count is 0 players on 2 slots for Rust 1st -開発中-. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 01:00 UTC with an average of 1 players.

Rules and settings

What is the current map on Rust 1st -開発中-?

The game generates the procedural map on Rust 1st -開発中- at size 6,000 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.

Which settings and rules apply on Rust 1st -開発中-?

The name of Rust 1st -開発中- gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

About the server

What location does Rust 1st -開発中- run from?

Its name points to Asia, while Rust 1st -開発中- publishes no region tag. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 160.251.172.243:28115 is its address.

Does Rust 1st -開発中- perform well?

Averaged over the last 48 hours, server fps was 222, with a low of 170. The world held as many as 4,804 entities: buildings, deployables and the rest. 3,397 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

How reliable is Rust 1st -開発中-, and is it currently online?

You can find Rust 1st -開発中- online at present. The uptime it reports puts its last restart at about 10 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Rust 1st -開発中- operate?

On Linux, Rust 1st -開発中- runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on Rust 1st -開発中- when wipe day arrives?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 75% of recent cases. Where that did not hold, it dropped below half by day 3.

How often does Rust 1st -開発中- wipe, and at what times?

Rust 1st -開発中- wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 11 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is Rust 1st -開発中- part of?

These Rust Wipe Tracker lists take Rust 1st -開発中-: Modded Rust servers. On the server list, apply Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours and it appears.

How should you read the tags on Rust 1st -開発中-?

The game's server browser picks up these Rust 1st -開発中- tags: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to Rust 1st -開発中-?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 160.251.172.243:28115.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players The server has 2 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.