RustServer_31417
Offline 160.251.179.158:28015 checked 26d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 427 / 500
- Rustoria.co - EU East Long 455 / 475
- Rusty Moose |EU Main| 975 / 1000
- Rustafied.com - EU Friday 60 / 100
- Rustoria.co - EU Main 990 / 1000
- Rustoria.co - US Main 30 / 250
Quick answers
From the figures on this page.
Population
Where does RustServer_31417 place among Rust servers?
A seven-day player-hours count places RustServer_31417 at #15,948: the top 70% of every ranked server.
How many players are on RustServer_31417 right now?
The last sighting of RustServer_31417 was 26 days 19 hours ago; it is offline right now.
Rules and settings
On what map does RustServer_31417 take place?
The game generates the procedural map on RustServer_31417 at size 3,000 with seed 3186. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on RustServer_31417?
You will not find a gather rate in the name of RustServer_31417. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of RustServer_31417?
There is no region published for RustServer_31417. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 160.251.179.158:28015.
How reliable is RustServer_31417, and is it currently online?
Offline for now: RustServer_31417 was last seen 26 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does RustServer_31417 operate?
On Linux, RustServer_31417 runs Rust network protocol 2633 and build 165217. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does RustServer_31417 wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of RustServer_31417's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 48 days 18 hours have passed since this world was made.
Tags and listings
Where does RustServer_31417 appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include RustServer_31417 are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on RustServer_31417?
The game's server browser picks up these RustServer_31417 tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join RustServer_31417?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 160.251.179.158:28015.