RustServer_17788
Offline 160.251.179.63:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 85 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 150 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 58 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 153 / 700
- RustSpain.com | EU Main 346 / 350
Quick answers
From the figures on this page.
Player activity
What is the ranking of RustServer_17788 against other Rust servers?
Over the past seven days, RustServer_17788 has climbed to #15,498 for player hours, putting it in the top 68% of all ranked servers.
What is the current population on RustServer_17788?
At the moment RustServer_17788 is offline, having last been seen 38 days 10 hours ago.
Server rules
What is the current map on RustServer_17788?
Generated by the game with seed 1274860631, the procedural map on RustServer_17788 is size 4,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for RustServer_17788?
No gather rate appears in the name of RustServer_17788. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What location does RustServer_17788 run from?
There is no region published for RustServer_17788. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 160.251.179.63:28015 is its address.
What is the uptime of RustServer_17788, and is it online?
Offline for now: RustServer_17788 was last seen 38 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does RustServer_17788 operate?
On Linux, RustServer_17788 runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does RustServer_17788 wipe, and at what times?
There are too few of RustServer_17788's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 55 days 15 hours have passed since this world was made.
Server tags
Where does RustServer_17788 appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RustServer_17788: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustServer_17788?
The game's server browser picks up these RustServer_17788 tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to RustServer_17788?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 160.251.179.63:28015.