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Network live 11,679 servers online 49,738 players aboard 118 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustServer_10028

Online 160.251.181.154:28015 checked 12m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 17d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,335ranktop 69%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 12 Oct, 07:04 UTC 08:04 UK · 17d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 115 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 132 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 184 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 57 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 6 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 24 / 1000
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of RustServer_10028 against other Rust servers?

A seven-day player-hours count places RustServer_10028 at #15,335: the top 69% of every ranked server.

Is RustServer_10028 busy at the moment?

At the moment 0 players are on RustServer_10028, which has 50 slots. For the last seven days the average player count was 0.

Rules and settings

What is the current map on RustServer_10028?

The game generates the procedural map on RustServer_10028 at size 3,500 with seed 1235832187. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on RustServer_10028, and what settings does it run?

You will not find a gather rate in the name of RustServer_10028. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of RustServer_10028?

There is no region published for RustServer_10028. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 160.251.181.154:28015 is its address.

What is the performance like on RustServer_10028?

Averaged over the last 48 hours, server fps was 88, with a low of 71. The world held as many as 73,611 entities: buildings, deployables and the rest. 2,380 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

What is the uptime of RustServer_10028, and is it online?

Right now, RustServer_10028 is online. Its reported uptime suggests a restart roughly 2 days 22 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 12 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does RustServer_10028 operate?

On Linux, RustServer_10028 runs Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What happens on RustServer_10028 when wipe day arrives?

At their busiest, its recent wipes drew an average of 4 players. After 24 hours the latest wipe's crowd hit its peak.

When does RustServer_10028 wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of RustServer_10028's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 17 days 2 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is RustServer_10028 part of?

These Rust Wipe Tracker lists take RustServer_10028: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on RustServer_10028?

Read off the game's server browser, the tags for RustServer_10028 are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join RustServer_10028?

Enter client.connect 160.251.181.154:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.