RustServer_3877
Offline 160.251.182.251:28015 checked 40d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 172 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 74 / 700
- RustSpain.com | EU Main 21 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 25 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 259 / 700
Quick answers
From the figures on this page.
Player count
Where does RustServer_3877 place among Rust servers?
A seven-day player-hours count places RustServer_3877 at #15,490: the top 70% of every ranked server.
Is RustServer_3877 busy at the moment?
At the moment RustServer_3877 is offline, having last been seen 40 days 21 hours ago.
Server rules
On what map does RustServer_3877 take place?
Size 3,000 and seed 12031 define the procedural map RustServer_3877 runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on RustServer_3877, and what settings does it run?
The name of RustServer_3877 gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of RustServer_3877?
There is no region published for RustServer_3877. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 160.251.182.251:28015 is its address.
What is the uptime of RustServer_3877, and is it online?
RustServer_3877 is offline at the moment, with the last sighting 40 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does RustServer_3877 operate?
The version on RustServer_3877 is Rust network protocol 2597 and build 130842, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does RustServer_3877 wipe? What schedule does it follow?
To tell its rhythm we would need more of RustServer_3877's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 405 days 9 hours have passed since this world was made.
Server tags
Where does RustServer_3877 appear across the Rust Wipe Tracker lists and filters?
You will find RustServer_3877 on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on RustServer_3877?
gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2597 (Protocol): To join, your game must match protocol 2597; cs130842 (Build): It runs game build 130842; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags RustServer_3877 publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to RustServer_3877?
Enter client.connect 160.251.182.251:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.