RustServer_18197
Offline 160.251.185.172:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 368 / 400
- Rustoria.co - EU East Long 328 / 350
- Rusty Moose |EU Main| 34 / 250
- Rustoria.co - EU Main 34 / 250
- Rustafied.com - EU Friday 48 / 100
- Rustoria.co - EU East Medium 166 / 200
Quick answers
From the figures on this page.
Player count
How does RustServer_18197 compare with other Rust servers in the rankings?
Over the past seven days, RustServer_18197 has climbed to #15,938 for player hours, putting it in the top 69% of all ranked servers.
How many players are on RustServer_18197 right now?
The last sighting of RustServer_18197 was 27 days 7 hours ago; it is offline right now.
Rules and settings
On what map does RustServer_18197 take place?
Size 5,000 and seed 317393 define the procedural map RustServer_18197 runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for RustServer_18197?
You will not find a gather rate in the name of RustServer_18197. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
In which region is RustServer_18197 based?
No region is published by RustServer_18197. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 160.251.185.172:28015.
Is RustServer_18197 up, and how good is its uptime?
Offline for now: RustServer_18197 was last seen 27 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does RustServer_18197 operate?
The version on RustServer_18197 is Rust network protocol 2633 and build 165217, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does RustServer_18197 wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of RustServer_18197's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 55 days 1 hours have passed since this world was made.
Tags and listings
Where does RustServer_18197 appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include RustServer_18197 are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RustServer_18197?
The game's server browser picks up these RustServer_18197 tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join RustServer_18197?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 160.251.185.172:28015.