RustServer_14668
Online 160.251.199.112:28015 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 481 / 525
- Rustoria.co - EU East Long 402 / 450
- Rusty Moose |EU Main| 55 / 250
- Rustoria.co - EU Main 44 / 250
- Rustafied.com - EU Friday 50 / 100
- Rustoria.co - EU East Medium 158 / 200
Quick answers
From the figures on this page.
Player activity
How does RustServer_14668 compare with other Rust servers in the rankings?
In the top 54% of all ranked servers sits RustServer_14668, at #11,937 on hours played over seven days.
How many players are on RustServer_14668 right now?
The current count is 0 players on 50 slots for RustServer_14668. Averaged over the past week: 0 players, peaking at 1.
Server rules
Which map is active on RustServer_14668?
Size 3,000 and seed 11817 define the procedural map RustServer_14668 runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on RustServer_14668?
No gather rate appears in the name of RustServer_14668. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of RustServer_14668?
There is no region published for RustServer_14668. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 160.251.199.112:28015.
Does RustServer_14668 perform well?
Server fps over the last 48 hours averaged 98; the lowest was 74. The world held as many as 48,258 entities: buildings, deployables and the rest. Memory use peaked at 2,455 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of RustServer_14668, and is it online?
Right now, RustServer_14668 is online. About 6 days 12 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 4 October 2026.
What Rust version is RustServer_14668 using?
The version on RustServer_14668 is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does RustServer_14668 wipe? What schedule does it follow?
To tell its rhythm we would need more of RustServer_14668's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 25 days 10 hours.
Tags and listings
Where does RustServer_14668 appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RustServer_14668: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RustServer_14668?
The game's server browser picks up these RustServer_14668 tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join RustServer_14668?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 160.251.199.112:28015.