RustServer_20550
Offline 160.251.200.16:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 470 / 575
- Rustoria.co - EU East Long 451 / 475
- Rusty Moose |EU Main| 847 / 250
- Rustafied.com - EU Friday 58 / 100
- Rustoria.co - EU Main 950 / 250
- Rustoria.co - US Main 26 / 250
Quick answers
From the figures on this page.
Player activity
What is the ranking of RustServer_20550 against other Rust servers?
Over the past seven days, RustServer_20550 has climbed to #16,019 for player hours, putting it in the top 69% of all ranked servers.
What is the current population on RustServer_20550?
The last sighting of RustServer_20550 was 27 days 18 hours ago; it is offline right now.
Server rules
Which map is active on RustServer_20550?
Generated by the game with seed 9401, the procedural map on RustServer_20550 is size 3,000. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on RustServer_20550, and what settings does it run?
You will not find a gather rate in the name of RustServer_20550. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Server details
In which region is RustServer_20550 based?
No region is published by RustServer_20550. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 160.251.200.16:28015.
How reliable is RustServer_20550, and is it currently online?
Offline for now: RustServer_20550 was last seen 27 days 18 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does RustServer_20550 operate?
The version on RustServer_20550 is Rust network protocol 2633 and build 165217, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does RustServer_20550 wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of RustServer_20550's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 47 days 17 hours.
Tags and listings
Where does RustServer_20550 appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include RustServer_20550 are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on RustServer_20550?
The game's server browser picks up these RustServer_20550 tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join RustServer_20550?
Enter client.connect 160.251.200.16:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.