Rust_bayadere
Offline 160.251.201.21:28015 checked 25d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 15 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 28 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 9 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 38 / 700
- RustSpain.com | EU Main 156 / 200
Quick answers
From the figures on this page.
Player activity
Where does Rust_bayadere place among Rust servers?
A seven-day player-hours count places Rust_bayadere at #16,001: the top 71% of every ranked server.
What is the current population on Rust_bayadere?
The last sighting of Rust_bayadere was 25 days 11 hours ago; it is offline right now.
Rules and settings
On what map does Rust_bayadere take place?
Size 3,000 and seed 11777 define the procedural map Rust_bayadere runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on Rust_bayadere?
You will not find a gather rate in the name of Rust_bayadere. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What location does Rust_bayadere run from?
There is no region published for Rust_bayadere. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 160.251.201.21:28015.
Is Rust_bayadere up, and how good is its uptime?
The current status for Rust_bayadere is offline, last seen 25 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 4 October 2026.
On what Rust version does Rust_bayadere operate?
Rust network protocol 2634 and build 166652 on Linux is what Rust_bayadere runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does Rust_bayadere wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Rust_bayadere's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 25 days 16 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Rust_bayadere part of?
These Rust Wipe Tracker lists take Rust_bayadere: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust_bayadere?
The game's server browser picks up these Rust_bayadere tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to Rust_bayadere?
Enter client.connect 160.251.201.21:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.