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Network live 11,899 servers online 103,131 players aboard 371 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustServer_19896

Online 160.251.205.157:28015 checked 12m ago

Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 1 players now 0% full
07-day averagepeak 1
#5,234ranktop 23%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 19 Oct, 16:20 UTC 17:20 UK · 10d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average 340 / 400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 452 / 500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 989 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 52 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 985 / 1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average 52 / 250
Help desk

Quick answers

From the figures on this page.

Player activity

Where does RustServer_19896 place among Rust servers?

Over the past seven days, RustServer_19896 has climbed to #5,234 for player hours, putting it in the top 23% of all ranked servers.

How many players are on RustServer_19896 right now?

Checking now: 0 players on 1 slots at RustServer_19896. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 19:00 UTC with an average of 1 players.

Rules and settings

What is the current map on RustServer_19896?

The game generates the procedural map on RustServer_19896 at size 4,500 with seed 31837. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on RustServer_19896, and what settings does it run?

The name of RustServer_19896 gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

Server details

In which region is RustServer_19896 based?

You will find no region published by RustServer_19896. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 160.251.205.157:28015 is its address.

How smoothly does RustServer_19896 run?

The 48-hour average for server fps stands at 54, never dipping below 34. The world held as many as 120,289 entities: buildings, deployables and the rest. The highest memory reading was 3,858 MB. Players feel a rising entity count and low fps as lag.

How reliable is RustServer_19896, and is it currently online?

RustServer_19896 is up and online at the moment. Its reported uptime suggests a restart roughly 27 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 19 October 2026.

On what Rust version does RustServer_19896 operate?

The version on RustServer_19896 is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What happens on RustServer_19896 when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

When does RustServer_19896 wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of RustServer_19896's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 10 days 2 hours.

Tags and filters

Where does RustServer_19896 appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include RustServer_19896 are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on RustServer_19896?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags RustServer_19896 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join RustServer_19896?

Enter client.connect 160.251.205.157:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It holds 1 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.