Raccoon Isle | JAPAN PvE
Online 160.251.208.9:28015 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 8h.
The force wipe · high confidenceComing wipes
- 7d 8hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 8hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 8hNext wipe expected · the force wipe
-
Thu 1 Oct, 18:07 UTC FW 19:07 UK · 27d agoForce wipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [JP] DON-tacos PvE 12 / 100
- 『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪 6 / 188
- 【萌新PVP】2倍|月清|上班族|种植|50维护|养老 3 / 100
- #1[坚果]原倍 仿官/不限/萌新/养老/月清 2 / 500
- 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 3 / 188
- 『无期』1000倍/双生态/PVP&PVE/萌新首选 1 / 100
Quick answers
From the figures on this page.
Population
How does Raccoon Isle | JAPAN PvE compare with other Rust servers in the rankings?
Over the past seven days, Raccoon Isle | JAPAN PvE has climbed to #11,394 for player hours, putting it in the top 51% of all ranked servers.
Is Raccoon Isle | JAPAN PvE busy at the moment?
The current count is 0 players on 50 slots for Raccoon Isle | JAPAN PvE. Averaged over the past week: 0 players, peaking at 2. The busiest hour over the last 48 hours was 13:00 UTC, averaging 0 players.
Server rules
What is the current map on Raccoon Isle | JAPAN PvE?
Size 5,000 and seed 1151759046 define the procedural map Raccoon Isle | JAPAN PvE runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for Raccoon Isle | JAPAN PvE?
The name of Raccoon Isle | JAPAN PvE gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is Raccoon Isle | JAPAN PvE based?
The name of Raccoon Isle | JAPAN PvE points to Asia, though no region tag is published. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 160.251.208.9:28015.
How smoothly does Raccoon Isle | JAPAN PvE run?
Averaged over the last 48 hours, server fps was 32, with a low of 15. Buildings, deployables and all the rest of the world pushed its entity count as high as 165,013. The highest memory reading was 4,519 MB. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is Raccoon Isle | JAPAN PvE, and is it currently online?
Raccoon Isle | JAPAN PvE is up and online at the moment. About 13 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Raccoon Isle | JAPAN PvE operate?
Rust network protocol 2635 and build 168909 on Linux is what Raccoon Isle | JAPAN PvE runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What happens on Raccoon Isle | JAPAN PvE when wipe day arrives?
The average busiest point of its recent wipes was 3 players. After 18 hours the latest wipe's crowd hit its peak.
How often does Raccoon Isle | JAPAN PvE wipe, and at what times?
Raccoon Isle | JAPAN PvE wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 27 days 13 hours. A wipe every month is the schedule given in its tags.
Tags and listings
Where does Raccoon Isle | JAPAN PvE appear in Rust Wipe Tracker lists and filters?
You will find Raccoon Isle | JAPAN PvE on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it appears.
What is the meaning of the server tags on Raccoon Isle | JAPAN PvE?
Read off the game's server browser, the tags for Raccoon Isle | JAPAN PvE are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join Raccoon Isle | JAPAN PvE?
Enter client.connect 160.251.208.9:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.