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Network live 11,837 servers online 81,308 players aboard 263 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustServer_20607

Online 160.251.209.182:28015 checked 9m ago

Tracking number · connect
Wipe progress · wiped 9d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,335ranktop 69%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 19 Oct, 18:26 UTC 19:26 UK · 9d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 562 / 625
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 429 / 450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average 166 / 250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 53 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average 194 / 250
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average 329 / 225
Help desk

Quick answers

From the figures on this page.

Population

Where does RustServer_20607 place among Rust servers?

In the top 69% of all ranked servers sits RustServer_20607, at #15,335 on hours played over seven days.

What is the current population on RustServer_20607?

The current count is 0 players on 50 slots for RustServer_20607. Averaged over the past week: 0 players.

Server rules

Which map is active on RustServer_20607?

The game generates the procedural map on RustServer_20607 at size 3,000 with seed 28026. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on RustServer_20607?

The name of RustServer_20607 gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

About the server

In which region is RustServer_20607 based?

There is no region published for RustServer_20607. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 160.251.209.182:28015 is its address.

What is the performance like on RustServer_20607?

The 48-hour average for server fps stands at 129, never dipping below 104. Buildings, deployables and all the rest of the world pushed its entity count as high as 46,931. 2,472 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is RustServer_20607, and is it currently online?

You can find RustServer_20607 online at present. About 5 days 15 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is RustServer_20607 using?

The version on RustServer_20607 is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How does RustServer_20607 handle its wipe days?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what schedule does RustServer_20607 reset its map?

Its rhythm cannot yet be told: too few of RustServer_20607's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 9 days 20 hours have passed since this world was made.

Tags and filters

Where does RustServer_20607 appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include RustServer_20607 are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on RustServer_20607?

The game's server browser picks up these RustServer_20607 tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join RustServer_20607?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 160.251.209.182:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.