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Network live 11,880 servers online 98,236 players aboard 395 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TJA4

Online 160.251.209.247:28015 checked 11m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 146d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 150 players now 0% full
07-day averagepeak –
#15,341ranktop 69%
146d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

025507510017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 152 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 123 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 184 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 98 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average 238 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 347 / 350
Help desk

Quick answers

From the figures on this page.

Player activity

Where does TJA4 place among Rust servers?

A seven-day player-hours count places TJA4 at #15,341: the top 69% of every ranked server.

What is the current population on TJA4?

Checking now: 0 players on 150 slots at TJA4. Averaged over the past week: 0 players.

Server rules

Which map is active on TJA4?

Size 4,000 and seed 10801 define the procedural map TJA4 runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. You will see this map name: Custom Map.

Which settings and rules apply on TJA4?

The name of TJA4 gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

Server details

What is the location of TJA4?

You will find no region published by TJA4. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 160.251.209.247:28015.

Does TJA4 perform well?

Averaged over the last 48 hours, server fps was 82, with a low of 69. Buildings, deployables and all the rest of the world pushed its entity count as high as 101,388. Memory use peaked at 6,094 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is TJA4, and is it currently online?

Right now, TJA4 is online. Its reported uptime suggests a restart roughly 5 days 17 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is TJA4 using?

Rust network protocol 2627 and build 153611 on Linux is what TJA4 runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

On what schedule does TJA4 reset its map?

There are too few of TJA4's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 146 days 15 hours.

Tags and filters

Where does TJA4 appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take TJA4: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on TJA4?

The game's server browser picks up these TJA4 tags: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): Slot count: 150; ts8 (Group limit): The game default caps teams at 8; v2627 (Protocol): To join, your game must match protocol 2627; cs153611 (Build): It runs game build 153611; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join TJA4?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 160.251.209.247:28015.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2627,gmrust,cs153611,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players Slot count: 150.
ts8
Group limit The game default caps teams at 8.
v2627
Protocol To join, your game must match protocol 2627.
cs153611
Build It runs game build 153611.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.