RustServer_670
Offline 160.251.213.151:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 151 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 79 / 700
- RustSpain.com | EU Main 9 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22 / 1000
Quick answers
From the figures on this page.
Player count
Where does RustServer_670 place among Rust servers?
A seven-day player-hours count places RustServer_670 at #15,323: the top 69% of every ranked server.
How many players are on RustServer_670 right now?
At the moment RustServer_670 is offline, having last been seen 4 days ago. Averaged over the past week: 0 players.
Server rules
What is the current map on RustServer_670?
Size 3,000 and seed 30230 define the procedural map RustServer_670 runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on RustServer_670?
You will not find a gather rate in the name of RustServer_670. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does RustServer_670 run from?
You will find no region published by RustServer_670. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 160.251.213.151:28015 is its address.
What is the uptime of RustServer_670, and is it online?
Offline for now: RustServer_670 was last seen 4 days ago. 49% is the uptime for the last 7 full days, up for 83 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 3 October 2026.
On what Rust version does RustServer_670 operate?
The version on RustServer_670 is Rust network protocol 2634 and build 166652, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does RustServer_670 wipe, and at what times?
There are too few of RustServer_670's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 26 days.
Server tags
On Rust Wipe Tracker, which lists and filters is RustServer_670 part of?
You will find RustServer_670 on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on RustServer_670?
gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags RustServer_670 publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join RustServer_670?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 160.251.213.151:28015.