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Network live 11,637 servers online 32,155 players aboard 71 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustServer_14669

Online 160.251.232.209:28015 checked 9m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 17d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
07-day averagepeak 1
#11,807ranktop 53%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.6 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Sun 11 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 11 Oct, 09:04 UTC 10:04 UK · 17d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct, 19:42 UTC FW 20:42 UK · 27d ago
    Force wipe delivered
    Peak
    3
    Crowd
    halved by day 3
    Lasted
    9.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 153 on average 36 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 127 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 56 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 13 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 2 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 3 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

Where does RustServer_14669 place among Rust servers?

A seven-day player-hours count places RustServer_14669 at #11,807: the top 53% of every ranked server.

Is RustServer_14669 busy at the moment?

The current count is 0 players on 50 slots for RustServer_14669. Averaged over the past week: 0 players, peaking at 1.

Rules and settings

Which map is active on RustServer_14669?

Size 4,500 and seed 1337 define the procedural map RustServer_14669 runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on RustServer_14669?

No gather rate appears in the name of RustServer_14669. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of RustServer_14669?

No region is published by RustServer_14669. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 160.251.232.209:28015 is its address.

Does RustServer_14669 perform well?

The 48-hour average for server fps stands at 91, never dipping below 63. Buildings, deployables and all the rest of the world pushed its entity count as high as 121,104. Memory use peaked at 4,668 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of RustServer_14669, and is it online?

RustServer_14669 is up and online at the moment. About 3 days 9 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is RustServer_14669 using?

On Linux, RustServer_14669 runs Rust network protocol 2634 and build 166494. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How does RustServer_14669 handle its wipe days?

3 players is the average peak across its recent wipes. After 1 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 3 it had fallen below half where the crowd did not hold.

How often does RustServer_14669 wipe, and at what times?

To tell its rhythm we would need more of RustServer_14669's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 17 days 19 hours have passed since this world was made.

Tags and filters

On Rust Wipe Tracker, which lists and filters is RustServer_14669 part of?

These Rust Wipe Tracker lists take RustServer_14669: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on RustServer_14669?

gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags RustServer_14669 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to RustServer_14669?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 160.251.232.209:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166494
Build It runs game build 166494.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.