RustServer_2961
Offline 160.251.251.167:28015 checked 18d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 356 / 400
- Rustoria.co - EU East Long 450 / 500
- Rusty Moose |EU Main| 977 / 1000
- Rustafied.com - EU Friday 53 / 100
- Rustoria.co - EU Main 985 / 1000
- Rustoria.co - US Main 32 / 250
Quick answers
From the figures on this page.
Player count
Where does RustServer_2961 place among Rust servers?
Over the past seven days, RustServer_2961 has climbed to #15,781 for player hours, putting it in the top 71% of all ranked servers.
What is the current population on RustServer_2961?
The last sighting of RustServer_2961 was 18 days 2 hours ago; it is offline right now.
Server rules
Which map is active on RustServer_2961?
The game generates the procedural map on RustServer_2961 at size 3,000 with seed 26758. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on RustServer_2961?
The name of RustServer_2961 gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Server details
What location does RustServer_2961 run from?
No region is published by RustServer_2961. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 160.251.251.167:28015 is its address.
What is the uptime of RustServer_2961, and is it online?
Offline for now: RustServer_2961 was last seen 18 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is RustServer_2961 using?
Rust network protocol 2633 and build 165217 on Linux is what RustServer_2961 runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does RustServer_2961 reset its map?
There are too few of RustServer_2961's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 47 days 20 hours.
Server tags
Where does RustServer_2961 appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RustServer_2961: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on RustServer_2961?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags RustServer_2961 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join RustServer_2961?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 160.251.251.167:28015.