RustServer_13821
Offline 160.251.253.44:28015 checked 26d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 271 / 250
- Rustoria.co - EU East Long 223 / 225
- Rusty Moose |EU Main| 17 / 250
- Rustoria.co - EU Main 22 / 250
- Rustafied.com - EU Friday 25 / 100
- Rustoria.co - EU East Medium 92 / 200
Quick answers
From the figures on this page.
Player count
How does RustServer_13821 compare with other Rust servers in the rankings?
In the top 70% of all ranked servers sits RustServer_13821, at #15,929 on hours played over seven days.
Is RustServer_13821 busy at the moment?
At the moment RustServer_13821 is offline, having last been seen 26 days 12 hours ago.
Server rules
Which map is active on RustServer_13821?
Size 3,000 and seed 11100 define the procedural map RustServer_13821 runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on RustServer_13821, and what settings does it run?
No gather rate appears in the name of RustServer_13821. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of RustServer_13821?
You will find no region published by RustServer_13821. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 160.251.253.44:28015.
What is the uptime of RustServer_13821, and is it online?
The current status for RustServer_13821 is offline, last seen 26 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is RustServer_13821 using?
On Linux, RustServer_13821 runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does RustServer_13821 reset its map?
To tell its rhythm we would need more of RustServer_13821's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 53 days.
Tags and listings
Where does RustServer_13821 appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RustServer_13821: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on RustServer_13821?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags RustServer_13821 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to RustServer_13821?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 160.251.253.44:28015.