RustServer_29408
Offline 160.251.253.87:28015 checked 29d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 463 / 475
- Rustoria.co - EU East Long 409 / 375
- Rusty Moose |EU Main| 49 / 250
- Rustoria.co - EU Main 37 / 250
- Rustafied.com - EU Friday 55 / 100
- Rustoria.co - EU East Medium 152 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of RustServer_29408 against other Rust servers?
Over the past seven days, RustServer_29408 has climbed to #16,880 for player hours, putting it in the top 71% of all ranked servers.
What is the current population on RustServer_29408?
The last sighting of RustServer_29408 was 29 days 20 hours ago; it is offline right now.
Server rules
What is the current map on RustServer_29408?
The game generates the procedural map that RustServer_29408 runs.
What settings and rules should you know for RustServer_29408?
No gather rate appears in the name of RustServer_29408. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
In which region is RustServer_29408 based?
There is no region published for RustServer_29408. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 160.251.253.87:28015.
Is RustServer_29408 up, and how good is its uptime?
Offline for now: RustServer_29408 was last seen 29 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is RustServer_29408 using?
On Linux, RustServer_29408 runs Rust network protocol 2632 and build 162434. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does RustServer_29408 wipe, and at what times?
To tell its rhythm we would need more of RustServer_29408's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 61 days 3 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is RustServer_29408 part of?
These Rust Wipe Tracker lists take RustServer_29408: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on RustServer_29408?
gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): Protocol 2632 is required; a different version can't join; cs162434 (Build): The game build is 162434; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags RustServer_29408 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to RustServer_29408?
Enter client.connect 160.251.253.87:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.