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Network live 11,636 servers online 31,247 players aboard 72 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TroubleChute

Offline 161.13.116.81:28015 checked 35d ago

Tracking number · connect
Wipe progress · wiped 35d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 16 players now 0% full
07-day averagepeak –
#15,131ranktop 66%
35d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 23 Sep, 05:12 UTC 06:12 UK · 36d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average 144 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 132 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 15 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average 22 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 12 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average 49 / 200
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of TroubleChute against other Rust servers?

In the top 66% of all ranked servers sits TroubleChute, at #15,131 on hours played over seven days.

How many players are on TroubleChute right now?

The last sighting of TroubleChute was 35 days 23 hours ago; it is offline right now.

Rules and settings

Which map is active on TroubleChute?

The map on TroubleChute is procedural, produced by the game.

What settings and rules should you know for TroubleChute?

The name of TroubleChute gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

About the server

What location does TroubleChute run from?

You will find no region published by TroubleChute. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 161.13.116.81:28015.

How reliable is TroubleChute, and is it currently online?

Offline for now: TroubleChute was last seen 35 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 23 September 2026.

What Rust version is TroubleChute using?

On Windows, TroubleChute runs Rust network protocol 2631 and build 158021. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How does TroubleChute handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does TroubleChute wipe, and at what times?

To tell its rhythm we would need more of TroubleChute's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 35 days 23 hours have passed since this world was made.

Tags and listings

Where does TroubleChute appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take TroubleChute: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on TroubleChute?

gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): It holds 16 slots; ts8 (Group limit): The game default caps teams at 8; v2631 (Protocol): Protocol 2631 is required; a different version can't join; cs158021 (Build): The game build is 158021; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags TroubleChute publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join TroubleChute?

Enter client.connect 161.13.116.81:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2631,gmrust,cs158021,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp16
Max players It holds 16 slots.
ts8
Group limit The game default caps teams at 8.
v2631
Protocol Protocol 2631 is required; a different version can't join.
cs158021
Build The game build is 158021.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.