test plugins
Offline 161.248.62.159:28015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 40 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 128 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 46 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 21 / 700
- RustSpain.com | EU Main 7 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 6 / 1000
Quick answers
From the figures on this page.
Player count
How does test plugins compare with other Rust servers in the rankings?
Over the past seven days, test plugins has climbed to #13,469 for player hours, putting it in the top 62% of all ranked servers.
What is the current population on test plugins?
The last sighting of test plugins was 11 days 16 hours ago; it is offline right now.
Server rules
What settings and rules should you know for test plugins?
No gather rate appears in the name of test plugins. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched off.
About the server
What is the location of test plugins?
You will find no region published by test plugins. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 161.248.62.159:28015 is its address.
What is the uptime of test plugins, and is it online?
test plugins is offline at the moment, with the last sighting 11 days 16 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 16 October 2026.
What Rust version is test plugins using?
The version on test plugins is Rust network protocol 2634 and build 166494, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does test plugins reset its map?
Its rhythm cannot yet be told: too few of test plugins's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 26 days 4 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is test plugins part of?
The Rust Wipe Tracker lists that include test plugins are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on test plugins?
Read off the game's server browser, the tags for test plugins are: gmrust (Game mode): The game mode is standard Rust survival; mp99 (Max players): The server has 99 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166494 (Build): It runs game build 166494; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^x (Unknown flag): No Facepunch documentation exists for this flag. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join test plugins?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 161.248.62.159:28015.