test plugins
Offline 161.248.62.68:28015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 162 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 130 / 225
- RustSpain.com | EU Main 31 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 141 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 47 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of test plugins against other Rust servers?
In the top 70% of all ranked servers sits test plugins, at #15,104 on hours played over seven days.
How many players are on test plugins right now?
At the moment test plugins is offline, having last been seen 11 days 9 hours ago.
Map and rules
What are the rules on test plugins, and what settings does it run?
You will not find a gather rate in the name of test plugins. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is not active.
Operator and location
What location does test plugins run from?
No region is published by test plugins. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 161.248.62.68:28015 is its address.
Is test plugins up, and how good is its uptime?
Offline for now: test plugins was last seen 11 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 16 October 2026.
On what Rust version does test plugins operate?
Rust network protocol 2634 and build 166494 on Windows is what test plugins runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does test plugins wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of test plugins's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 25 days 22 hours have passed since this world was made.
Server tags
Where does test plugins appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include test plugins are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on test plugins?
gmrust (Game mode): Standard Rust survival is the game mode here; mp99 (Max players): Slot count: 99; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^x (Unknown flag): This flag has no documentation from Facepunch are the tags test plugins publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join test plugins?
Enter client.connect 161.248.62.68:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.