SYPSNMDFQ
Offline 162.14.110.20:28016 checked 16d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 4 Oct, 09:07 UTC 10:07 UK · 25d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 166 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 185 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 81 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 258 / 700
- RustSpain.com | EU Main 349 / 350
Quick answers
From the figures on this page.
Population
How does SYPSNMDFQ compare with other Rust servers in the rankings?
In the top 71% of all ranked servers sits SYPSNMDFQ, at #15,427 on hours played over seven days.
Is SYPSNMDFQ busy at the moment?
The last sighting of SYPSNMDFQ was 16 days 15 hours ago; it is offline right now.
Server rules
What is the current map on SYPSNMDFQ?
Size 1,000 and seed 1 define the procedural map SYPSNMDFQ runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on SYPSNMDFQ, and what settings does it run?
The name of SYPSNMDFQ gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is SYPSNMDFQ based?
You will find no region published by SYPSNMDFQ. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 162.14.110.20:28016.
How reliable is SYPSNMDFQ, and is it currently online?
SYPSNMDFQ is offline at the moment, with the last sighting 16 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does SYPSNMDFQ operate?
Rust network protocol 2634 and build 166652 on Windows is what SYPSNMDFQ runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What happens on SYPSNMDFQ when wipe day arrives?
At their busiest, its recent wipes drew an average of 0 players. After 0 hours the latest wipe's crowd hit its peak.
When does SYPSNMDFQ wipe? What schedule does it follow?
There are too few of SYPSNMDFQ's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 25 days 6 hours.
Tags and listings
Where does SYPSNMDFQ appear across the Rust Wipe Tracker lists and filters?
You will find SYPSNMDFQ on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Who is behind SYPSNMDFQ?
A jprust.cn hostname is published by SYPSNMDFQ, and by 16 other servers we track, so one operator most likely runs them all.
How should you read the tags on SYPSNMDFQ?
Read off the game's server browser, the tags for SYPSNMDFQ are: gmrust (Game mode): Standard Rust survival is the game mode here; mp66 (Max players): The server has 66 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join SYPSNMDFQ?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 162.14.110.20:28016.