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Network live 11,615 servers online 32,207 players aboard 66 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Online 162.19.159.240:22116 checked 14m ago

Tracking number · connect
Wipe progress · wiped 16d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 20 players now 0% full
07-day averagepeak –
#15,351ranktop 69%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 12 Oct, 07:46 UTC 08:46 UK · 16d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average 164 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 148 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 15 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average 20 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 16 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average 64 / 200
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of A Shockbyte Rust Server against other Rust servers?

Over the past seven days, A Shockbyte Rust Server has climbed to #15,351 for player hours, putting it in the top 69% of all ranked servers.

How many players are on A Shockbyte Rust Server right now?

Checking now: 0 players on 20 slots at A Shockbyte Rust Server. For the last seven days the average player count was 0.

Map and rules

Which map is active on A Shockbyte Rust Server?

Size 3,500 and seed 1167777504 define the procedural map A Shockbyte Rust Server runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is A Shockbyte Rust Server based?

There is no region published for A Shockbyte Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 162.19.159.240:22116 is its address.

What is the performance like on A Shockbyte Rust Server?

Averaged over the last 48 hours, server fps was 156, with a low of 125. Buildings, deployables and all the rest of the world pushed its entity count as high as 67,591. Memory use peaked at 4,117 MB. Players feel a rising entity count and low fps as lag.

How reliable is A Shockbyte Rust Server, and is it currently online?

Right now, A Shockbyte Rust Server is online. Its reported uptime suggests a restart roughly 5 days 4 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 12 October 2026.

What Rust version is A Shockbyte Rust Server using?

The version on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What happens on A Shockbyte Rust Server when wipe day arrives?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 12 hours passed before the crowd peaked.

On what schedule does A Shockbyte Rust Server reset its map?

Its rhythm cannot yet be told: too few of A Shockbyte Rust Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 16 days 21 hours have passed since this world was made.

Tags and listings

On Rust Wipe Tracker, which lists and filters is A Shockbyte Rust Server part of?

These Rust Wipe Tracker lists take A Shockbyte Rust Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on A Shockbyte Rust Server?

Read off the game's server browser, the tags for A Shockbyte Rust Server are: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to A Shockbyte Rust Server?

Enter client.connect 162.19.159.240:22116 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players The server has 20 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.