A Shockbyte Rust Server
Offline 162.19.159.242:28315 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 527 / 550
- Rustoria.co - EU East Long 437 / 450
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 63 / 250
- Rustafied.com - EU Friday 56 / 100
- Rustoria.co - EU East Medium 163 / 200
Quick answers
From the figures on this page.
Player count
Where does A Shockbyte Rust Server place among Rust servers?
In the top 70% of all ranked servers sits A Shockbyte Rust Server, at #15,490 on hours played over seven days.
Is A Shockbyte Rust Server busy at the moment?
The last sighting of A Shockbyte Rust Server was 41 days 3 hours ago; it is offline right now.
Map and rules
On what map does A Shockbyte Rust Server take place?
The game generates the procedural map on A Shockbyte Rust Server at size 1,500 with seed 50000. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
About the server
What location does A Shockbyte Rust Server run from?
You will find no region published by A Shockbyte Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 162.19.159.242:28315 is its address.
Is A Shockbyte Rust Server up, and how good is its uptime?
Offline for now: A Shockbyte Rust Server was last seen 41 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is A Shockbyte Rust Server using?
The version on A Shockbyte Rust Server is Rust network protocol 2633 and build 162929, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does A Shockbyte Rust Server reset its map?
There are too few of A Shockbyte Rust Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 54 days 21 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is A Shockbyte Rust Server part of?
The Rust Wipe Tracker lists that include A Shockbyte Rust Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on A Shockbyte Rust Server?
The game's server browser picks up these A Shockbyte Rust Server tags: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to A Shockbyte Rust Server?
Enter client.connect 162.19.159.242:28315 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.