testserver
Offline 162.19.204.31:25588 checked 37d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 29.10 201 / 250
- SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 82 / 150
- 红果十倍/10.26号新开/爆枪/新人入门 5 / 200
- Rustico 3 1 / 100
- РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 0 / 200
- Bustabar NA PvP - No Wipe - Raid Protection 1 / 50
Quick answers
From the figures on this page.
Player activity
What is the ranking of testserver against other Rust servers?
Over the past seven days, testserver has climbed to #15,482 for player hours, putting it in the top 67% of all ranked servers.
What is the current population on testserver?
At the moment testserver is offline, having last been seen 37 days 18 hours ago.
Server rules
Which map is active on testserver?
The game generates the procedural map on testserver at size 2,500 with seed 1. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on testserver, and what settings does it run?
No gather rate appears in the name of testserver. 6 players is the most a group can hold. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of testserver?
You will find no region published by testserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 162.19.204.31:25588.
Is testserver up, and how good is its uptime?
The current status for testserver is offline, last seen 37 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 21 September 2026.
What Rust version is testserver using?
On Linux, testserver runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does testserver reset its map?
Its rhythm cannot yet be told: too few of testserver's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 37 days 18 hours.
Server tags
Where does testserver appear in Rust Wipe Tracker lists and filters?
You will find testserver on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on testserver?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts6 (Group limit): Teams are limited to 6 players; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here are the tags testserver publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join testserver?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 162.19.204.31:25588.