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Network live 11,720 servers online 57,954 players aboard 174 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Local Dev Server

Offline 162.230.30.126:28015 checked 18d ago

Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,849ranktop 72%
27d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct12 Oct15 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average 421 / 400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 339 / 350
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 34 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 29 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 51 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average 145 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does Local Dev Server compare with other Rust servers in the rankings?

Over the past seven days, Local Dev Server has climbed to #15,849 for player hours, putting it in the top 72% of all ranked servers.

What is the current population on Local Dev Server?

The last sighting of Local Dev Server was 18 days 2 hours ago; it is offline right now.

Server rules

On what map does Local Dev Server take place?

A procedural map, generated by the game, is what Local Dev Server runs.

Which settings and rules apply on Local Dev Server?

No gather rate appears in the name of Local Dev Server. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is not active.

Server details

What location does Local Dev Server run from?

There is no region published for Local Dev Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 162.230.30.126:28015 is its address.

Is Local Dev Server up, and how good is its uptime?

Local Dev Server is offline at the moment, with the last sighting 18 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 1 October 2026.

On what Rust version does Local Dev Server operate?

Rust network protocol 2634 and build 166494 on Windows is what Local Dev Server runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

On what schedule does Local Dev Server reset its map?

Its rhythm cannot yet be told: too few of Local Dev Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 27 days 15 hours have passed since this world was made.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Local Dev Server part of?

These Rust Wipe Tracker lists take Local Dev Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Local Dev Server?

gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags Local Dev Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join Local Dev Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 162.230.30.126:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.