Local Livestock Test
Offline 162.239.249.164:28015 checked 37d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 143 / 250
- Rustoria.co - EU East Long 122 / 200
- Rusty Moose |EU Main| 13 / 250
- Rustoria.co - EU Main 16 / 250
- Rustafied.com - EU Friday 14 / 100
- Rustoria.co - EU East Medium 37 / 200
Quick answers
From the figures on this page.
Population
Where does Local Livestock Test place among Rust servers?
Over the past seven days, Local Livestock Test has climbed to #13,287 for player hours, putting it in the top 58% of all ranked servers.
What is the current population on Local Livestock Test?
At the moment Local Livestock Test is offline, having last been seen 37 days 15 hours ago.
Map and rules
On what map does Local Livestock Test take place?
The game generates the procedural map that Local Livestock Test runs.
What are the rules on Local Livestock Test, and what settings does it run?
The name of Local Livestock Test gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of Local Livestock Test?
No region is published by Local Livestock Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 162.239.249.164:28015.
Is Local Livestock Test up, and how good is its uptime?
Offline for now: Local Livestock Test was last seen 37 days 15 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 21 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Local Livestock Test using?
The version on Local Livestock Test is Rust network protocol 2633 and build 164795, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does Local Livestock Test wipe? What schedule does it follow?
To tell its rhythm we would need more of Local Livestock Test's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 37 days 15 hours.
Tags and listings
Where does Local Livestock Test appear in Rust Wipe Tracker lists and filters?
You will find Local Livestock Test on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Local Livestock Test?
Read off the game's server browser, the tags for Local Livestock Test are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs164795 (Build): The game build is 164795; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Local Livestock Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 162.239.249.164:28015.